1 using UnityEngine;
2 using
System.Collections;
3
4 public
class OnPickedUpScript : MonoBehaviour {
5
6     
public void OnPickedUp(PickupItem item)
7     {
8         
if (item.PickupIsMine)
9         {
10             Debug.Log(
"I picked up something. That's a score!");
11             PhotonNetwork.player.AddScore(
1);
12         }
13         
else
14         {
15             Debug.Log(
"Someone else picked up something. Lucky!");
16         }
17     }
18 }



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